Start a Business
Own a building in Citizens City? Open a café, a coffeeshop, a tea house, an apothecary, a workshop or a gallery. Every day your shop wants a few goods. Players serve it by burning real goods from their wallets, you earn XP, and customers can tip you in APEX, sent straight to your wallet.
1 · Own a building2 · Burn an opening kit3 · Players serve your shop4 · Earn XP and tips
Your buildings
Open for business
Loading the city’s businesses…
Trades you can open
No building yet? Build one · Need goods? Grow · Craft · Buy on the market · City orders
How businesses work (anyone can check it)
- Who can open: the owner of the building. If the plot has a deed on chain, the deed holder; otherwise the wallet that built it. One business per building.
- Opening burns your trade’s kit from your own wallet. The server reads the burn on chain.
- Daily orders come from
sha256("apex-city-business|" + date + "|" + businessId): 2 goods of the trade, a smaller amount than the city board, adjusted by pool price. Anyone can recompute it. - Serving burns the goods from your own wallet. You earn supply XP; the owner earns business XP, never for serving their own shop. One burn counts once across the whole city.
- Tips are a normal APEX transfer from your wallet to the owner’s wallet with the memo
CITY|TIP|<businessId>. The site never holds the money. Tips of 100 APEX or more earn the tipper a little XP. - Festivals happen on their own: when 3 different players serve businesses in the same district within 24 hours (the owner serving their own shop and the city’s own wallets do not count), that district celebrates for 24 hours. Orders there double and serving earns ×1.5 XP. The burns that started it are linked.
- No APEX or XNT is paid out by the city for businesses. A business earns from its customers’ tips, and XP raises the owner’s faucet level.